The Fall of Water III

You present the ships and rings to Thomas and wordlessly, he draws the dagger from his belt and with both hands grasping the hilt, a sensation of power overwhelms you. The boats gently rise up into the air and drift towards the lake, and the rings disappear, strangely. You blink, and before you is a small boat fashioned out of ice.

“It’s entirely safe, let’s be off.” The being known as Thomas smiles with satisfaction, and you feel a breeze in the air and a sound like a gentle sigh crosses your ears.

Thomas grasps the side of your ice boat and you begin to travel inward. The lake seems limitless. Fish flit in mesmerizing chaotic patterns, the sun cascades off the fish and the ripples of the lake, highlighting the brilliant oddity of the situation. All around you, a chaotic wall of rage and raw elemental energy swirls, but in this moment, you feel calm.

The northernmost part of the lake is where the ice grows highest, and Thomas propels himself and your boat towards it. The majesty of the moment strikes you, and you lose all sense of time taking in your surroundings. As you approach, you realize there is a small landing, and a doorway in a shaded alcove. The closer you get, the more it seems something is very wrong. The alcove has a large gash, and the doorway is agape - a large door of ice lays on the entryway. The quiet calm gives way to a sense of unease.

“You’ll need a torch.” The echo of Thomas says. Looking at your companion, he seems faded, as though his energy is being withered away, even faster than before you began your journey.
Fishing Level
90
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The Fall of Water II

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